This month we’ve welcomed a new member to the community and built several additions to the neighborhood, including a developing bay area. We’ve also recently begun exploring the world in search of new resources and building materials.
A dock was built on the coast of our yet-unnamed village to support fishing and better facilitate migration from the landing settlement into town.
Residents are also expanding their homes along the creek.
Four pale oak saplings were obtained from a wandering trader, introducing a sustained source of pale wood to the world.
Our first expedition also yielded several more renewable resources such as cherry trees, dark oak trees, and berry bushes.
During the expedition, a temporary camp and outpost with a watchtower was established.
Our original disembarkation site is commemorated as Birke’s Landing, with a guidepost denoting the nearby landing settlement, Cape Birke.
The town of Pepperton has been established around the old village, and a border erected between it and the developing uptown district.
A mountain pass was built between the landing settlement and the bay area which houses the main skeleton farm. Some primitive roads have also been drawn out between the old neighborhood, developing town, and bay islands.
An alchemy lab was built uptown, largely to support zombie curing. A small storage shed has also been erected to help stage more new builds.
A swamp villager was cured and housed in town.
The island surrounding the skeleton farm has been established as part of the Ossuary Bay area.
A few armadillos have been temporarily wrangled on the plateau near the bay island.
A population of turtles has been established in the town creek with eggs obtained from the bay area.
Other new resources available in town include cats, bees, cocoa plants, bamboo, mangrove trees, and a sniffer.
A few incremental additions to our creative map.